The stages prior to this are quite easy but still require work. All you have to go on is the fact that they shout `I see him' and `where'd he go' when you move in and out of their line of sight but given that you're in an open industrial area that still covers a large area. In Nightfire (the snipers level in the old nuclear plant especially) the snipers are really hard to get until you start to work out roughly where they are. In AUF all snipers had infrared beams to show you a) where they were aiming and b) where they were! It made them no problem to avoid. It takes practice and learning what to do whereas AUF was just run in blasting this is the opposite do that here and you'll be dead quickly in most cases. The biggest improvement on AUF is the fact that I didn't finish the game within a few days! This thing is difficult, even on the easiest level. Nightfire starts well with a title sequence which is cool (despite an awful song) and even a pre-credits stage in the game! The graphics are much improved but still have a real quality `Bond' feel to them. However this game is much better than the first Bond on the PS2. Investigating his supposedly above board operations with Phoenix Corporation, Bond uncovers things that point to a bigger plan that threatens the security of the world as Drake seeks to control the world powers from his outer space base can Bond save the world again? Having clocked Agent Under Fire in a few days I went out and hired this thinking that it would be fun but simple like AUF. Working with another agent, Bond uncovers a plot by millionaire businessman Drake.
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